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OpenGL ES Win32 CE API Programming for Smartphone

This tutorial details the basics of Win32 CE API programming for the Windows Mobile 5.0 Smartphone.  This tutorial uses ANSI C language and  Pelles C Compiler.  

The basics of setting up OpenGL ES are covered. You should at least have a basic working knowledge of console C before starting.

Notes

The code has been tested to run on a Motorola Q Smartphone running Windows Mobile 5.0.

Contents

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About the Author

TraejctoryLabs
Christopher Hill

I have been involved in computer graphics/programming/CAD since the early 80's. My primary interests are mobile applications development and 3D visualization.

My sites are:
TrajectoryLabs.com
3DScientifics.com
RadiosityGames.com

Thank you,
Christopher Hill

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