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Getting Setting with Rasteroid OpenGL ES for Smartphone using Pelles C


Introduction

Septemeber 18, 2006, Hybrid Graphics announced Rasteroid 3.1 is now free for commercial use. Rasteroid 3.1 features a stand-alone implementation of OpenGL ES 1.1 for Windows Mobile (and other platforms).

Rasteroid Download

Visit Hybrid Graphics at  http://www.hybrid.fi to download Rasteroid. 

Installing Rasteroid for Smartphone and Pelles C

Once you have downloaded and unzipped Rasteroid, copy the following files to the following locations:

Source file
Target location


dll files

\bin\wince\sp2003\device\libGLES_CM_NoE.dll
\Windows directory on Smartphone
\bin\wince\sp2003\device\libEGL.dll \Windows directory on Smartphone


library files

\lib\wince\sp2003\device\libGLES_CM_NoE.lib
PellesC\Lib\Win


header files
include\GLES\gl.h
PellesC\Include\Win\GLES (new directory)
include\GLES\egl.h PellesC\Include\Win\GLES (new directory)
include\EGL\egl.h PellesC\Include\Win\EGL  (new directory)


Configuring Pelles C for Rasteroid

The PellesC Linker needs to be configured for Rasteroid.

In Project Options-Linker add libGLES_CM_NoE.lib to the list of library and object files:

rasteroid linker options




Copyright © Christopher Hill (Trajecto). All rights reserved.